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Like all the other action games from this era, Pac-Man is completely opaque; there is nothing behind or beyond the interface, as there appears to be with a perspective painting or photograph. The game is an interface, and so for the player the immediacy of the experience can come only through acknowledging the medium. Action games in arcades, on video units, and on computers have continued to require the user's intimate involvement with the interface.
Like all the other action games from this era, Pac-Man is completely opaque; there is nothing behind or beyond the interface, as there appears to be with a perspective painting or photograph. The game is an interface, and so for the player the immediacy of the experience can come only through acknowledging the medium. Action games in arcades, on video units, and on computers have continued to require the user's intimate involvement with the interface.