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Alberti's Window

Author: Leon Battista Alberti
Year: 1435 Edit Add
Book: Remediation

Because she can move her head, the viewer can see that she is immersed —- that she has jumped through Alberti’s window and is now inside the depicted space. For virtual reality enthusiasts, the plane defined by the video screen on the outmoded desktop computer is like Alberti’s window, and it is this plane that virtual reality now shatters.

Source type: picture
Info: Alberti’s window
Original size: 900x929 px. Edit

Yet even here, the viewer can manipulate her point of view and may still have a feeling of immersion, especially if she can turn in a full circle. It is remarkable how is easily a player can protect herself into a computer game like Myst, River or Doom, despite the relatively low resolution and limited field of view afforded by the screen.

Source type: picture
Info: Myst - Screenshot
Original size: 712x348 px. Edit
Source type: picture
Info: Myst - Screenshot
Original size: 900x561 px. Edit
File type: video Original Url: https://www.youtube.com/watch?v=D30r0iRH73Q
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Yet even here, the viewer can manipulate her point of view and may still have a feeling of immersion, especially if she can turn in a full circle. It is remarkable how is easily a player can protect herself into a computer game like Myst, River or Doom, despite the relatively low resolution and limited field of view afforded by the screen.


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Doom

Author: id Software
Year: 1993 Edit Add
Book: Remediation

Yet even here, the viewer can manipulate her point of view and may still have a feeling of immersion, especially if she can turn in a full circle. It is remarkable how is easily a player can protect herself into a computer game like Myst, River or Doom, despite the relatively low resolution and limited field of view afforded by the screen.

File type: video Original Url: https://www.youtube.com/watch?v=nio1jZUaLL0
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Source type: picture
Info: Doom - computer game - 1993
Original size: 500x394 px. Edit