11
Similarly, one of the most popular genres of computer games is the flight simulator (fig. L9). The action unfolds in real time, as the player is required to monitor the instruments and fly the plane. The game promises to show the player "what it is like to be" a pilot, and yet in what does the immediacy of the experience consist? As in a real plane, the simulated cockpit is full of dials to read and switches to flip. As in a real plane, the experience of the game is that of working an interface, so that the immediacy of this experience is pure hypermediacy.
Similarly, one of the most popular genres of computer games is the flight simulator (fig. L9). The action unfolds in real time, as the player is required to monitor the instruments and fly the plane. The game promises to show the player "what it is like to be" a pilot, and yet in what does the immediacy of the experience consist? As in a real plane, the simulated cockpit is full of dials to read and switches to flip. As in a real plane, the experience of the game is that of working an interface, so that the immediacy of this experience is pure hypermediacy.
The nave of Chartres Cathedral
Author: John Wallace and John Lin
Year: 1989 Edit Add
Book: Remediation
The nave of Chartres Cathedral
Author: John Wallace and John LinYear: 1989 Edit Add
Book: Remediation
The illusionistic painter employs linear perspective and "realistic" lighting (fig. I,10), while the computer graphics specialist mathematizes linear perspective and creates "models" of shading and illumination (fig. 1.11; plate 1).
The illusionistic painter employs linear perspective and "realistic" lighting (fig. I,10), while the computer graphics specialist mathematizes linear perspective and creates "models" of shading and illumination (fig. 1.11; plate 1).
Original Url: http://www0.cs.ucl.ac.uk/research/vr/Projects/VLF/vlfpapers/radiosity/Wallace_J_R__A_Ray_Tracing_Algorithm_for_Progressive_Radiosity__1989.pdf Edit