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Above,we identified the logic of transparent immediacy in computer games such as Myst and Doom, but other CD-ROMs operate according to our other logic and seem to revel in their nature as mediated artifacts.

Source type: picture
Info: Myst - Screenshot
Original size: 544x333 px. Edit

Doom

Author: id Software
Year: 1993 Edit Add
Book: Remediation

Above,we identified the logic of transparent immediacy in computer games such as Myst and Doom, but other CD-ROMs operate according to our other logic and seem to revel in their nature as mediated artifacts.

Source type: picture
Info: Doom - computer game - 1993
Original size: 500x295 px. Edit

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Freak Show

Author: The Residents
Year: 1994 Edit Add
Book: Remediation

It should not be surprising that some of the clearest examples of digital hypermediacy (such as the Residents' Freak Show, Peter Gabriel's Xplova I, and the Emergency Broadcast Network's Telecommunicarions Breakdown) come directly or indirectly from the world of rock music production and presentation. Initially, when "liveness" was the signifying mark of the rock sound, early recordings adhered to the logic of transparency and aimed to sound "live." As live performance became hypermediated, so did the recordings-as electric and then digital sampling, rave, ambient music, and other techniques became increasingly popular (cf. Auslander, forthcoming). The evolution of recording techniques also changed the nature of live performance.

File type: video
Info: The Residents - Freak Show - CD-ROM (1994)
Original Url: https://www.youtube.com/watch?v=OeOQvhwp86U
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Source type: picture
Info: The Residents - Freak Show - 1994
Original size: 590x401 px. Edit

Xplora I

Author: Peter Gabriel
Year: 1993 Edit Add
Book: Remediation

It should not be surprising that some of the clearest examples of digital hypermediacy (such as the Residents' Freak Show, Peter Gabriel's Xplova I, and the Emergency Broadcast Network's Telecommunicarions Breakdown) come directly or indirectly from the world of rock music production and presentation. Initially, when "liveness" was the signifying mark of the rock sound, early recordings adhered to the logic of transparency and aimed to sound "live." As live performance became hypermediated, so did the recordings-as electric and then digital sampling, rave, ambient music, and other techniques became increasingly popular (cf. Auslander, forthcoming). The evolution of recording techniques also changed the nature of live performance.

File type: video
Info: XPLORA1 is a musical computer game designed by musician Peter Gabriel.
Original Url: https://www.youtube.com/watch?v=y7EKnhIG6zY
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Telecommunication Breakdown

Author: Emergency Broadcast Network
Year: 1995 Edit Add
Book: Remediation

It should not be surprising that some of the clearest examples of digital hypermediacy (such as the Residents' Freak Show, Peter Gabriel's Xplova I, and the Emergency Broadcast Network's Telecommunicarions Breakdown) come directly or indirectly from the world of rock music production and presentation. Initially, when "liveness" was the signifying mark of the rock sound, early recordings adhered to the logic of transparency and aimed to sound "live." As live performance became hypermediated, so did the recordings-as electric and then digital sampling, rave, ambient music, and other techniques became increasingly popular (cf. Auslander, forthcoming). The evolution of recording techniques also changed the nature of live performance.

Source type: picture
Info: Emergency Broadcast Network - Telecommunications Breakdown
Original size: 600x520 px. Edit
File type: video
Info: A short doc on the multimedia portion of the Telecommunication Breakdown album.
Original Url: https://www.youtube.com/watch?v=Bn7tMp-zovw
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